

Thus, I'd guess at the simplest level that your issue is that Halo Infinite and the other games you are trying to get the lighting effects on simply don't implement game-driven lighting effects.We deliver premium Logitech macro scripts accross multiple games and we always try to ensure that our customers are satisfied. Now, I believe you are asking me about game-driven lighting in particular (and correct me if I'm wrong), but in that case it is important to note that not every game implements the game-driven lighting aspect of Lightsync. Lighting effects through Lightsync is a part of a profile in G HUB, and game-driven lighting is a part of Lightsync. No, this is a list of games/applications that can have custom profiles in G HUB. Zombies Ate My Neighbors and Ghoul Patrol Warhammer 40,000: Chaos Gate - Daemonhunters The Elder Scrolls V: Skyrim Special Edition The Dark Pictures Anthology: House of Ashes Stranger of Paradise: Final Fantasy Origin RESONANCE OF FATE/END OF ETERNITY 4K/HD EDITION Kingdom Hearts HD 2.8 Final Chapter Prologue I Love You, Colonel Sanders! A Finger Lickin’ Good Dating SimulatorĬounter-Strike: Condition Zero Deleted Scenesĭemon Slayer -Kimetsu no Yaiba- The Hinokami Chroniclesĭragon Quest XI S: Echoes of An Elusive Age - Definitive Editionĭragon Quest XI: Echoes of an Elusive AgeįATAL FRAME / PROJECT ZERO: Maiden of Black Water custom key assignments, mouse sensitivity, and Lightsync effects excluding game-synced ones), while the game-driven list is for games that automatically control the lighting on Lightsync devices to synchronize with in-game events.Ĭall of Duty: Black Ops II (single player) The difference is that the list you are currently on shows games that can have custom profiles in G HUB (i.e. If you are looking in particular for a list of games that have Lightsync game-synchronous lighting, a list of known games is here.

It is accurate as of G HUB version 2022.9, released on 1.

This is a list of games supported by Logitech G HUB software.
